Roots of local ring and field elements can be found to some precision.
Decides whether L contains a p-th root of unity without actually constructing it.
Precision: RngIntElt Default: Precision(x)
Returns a square root of x. An error results if x is not a square. The result may have less precision than x. If Precision is not specified the precision of the element is used and if this is infinite the default precision of the ring or field is used to return the answer to.
Returns whether x is the square of an element in its parent and if it is returns a square root. The result may have less precision than x. The precision the answer is returned to is as for above when Precision isn't set.
Precision: RngIntElt Default: Precision(x)
Returns an nth root of x if one exists. An error results if x is not a nth power. The result may have less precision than x. If Precision is not specified the precision of the element is used and if this is infinite then the default precision of the ring or field is used to return the answer to.
Returns whether x is an nth power of some element belonging to its parent and if it is returns an nth root. The result may have less precision than x. The precision the answer is returned to is as for above when Precision isn't set.[Next][Prev] [Right] [Left] [Up] [Index] [Root]