From: mathwft@math.canterbury.ac.nz (Bill Taylor) Subject: Re: Bridges collapsing. was: Problem with probability calculations. Date: 31 Jan 2000 04:10:46 GMT Newsgroups: sci.math Summary: Bridg-It (game) ikastan@uranus.uucp (Ilias Kastanas) writes: |> One of Bill's .sigs says "NZ graph theory is self-dual", or so... Good memory there Ilias my main man! |> suppose you are sailing down the river in |> a tall ship, masts taller than bridge height; you'll get across iff a car |> at one bank can _not_ cross to the other. Yep, neat. Clive or someone observed it was an example of the game Gale, also called Bridg-It. One of the few games of some (former) worth that has been completely solved, by human mind alone. There are computer solutions for lots of others, of course, mostly discovered by the inimitable Victor Allis, but as the solutions are megalineful, and not wetware-codable, the games survive as playable options. Not so Bridg-It. Pity. There *are* ways to resuscitate it, though perhaps a little artificial for everyone's taste. That's more a topic for rec.games.abstract, however. P.S. I generally try to get my sig to have *something* at least allusively connected to my post, though I didn't use the one Ilias referred to for the bridges problem, coz it would've given it away TOOO much. Cheers all, -------------------------------------------------------------------------- * * *---* N.Z. graph theory is... SELF-COMPLEMENTARY ! |\ | / <---------------------------~~~~~~~~~~~~~~~~~~ | \ | / (Who else would compliment us...?) | \| / * * *---* Bill Taylor W.Taylor@math.canterbury.ac.nz --------------------------------------------------------------------------